Rapid fire blaster weapon. 12 damage. 250ms cooldown.
Uses: 5 (100%) Wins: 2 (40%) Win Percentage: 40%
Most often used with Shotgun, Grenade Launcher, Teleport, Shield Blasters, Health Blasters,
Projectiles
Cannon
Charge for 1 sec then fire three big blaster bullets. 3.5 sec cooldown. Bullets do 60 damage.
Uses: 0 (0%) Wins: 0 (0%) Win Percentage: 0%
Most often used with
Projectiles
Dash
Dash forward. 1.5 sec cooldown.
Uses: 0 (0%) Wins: 0 (0%) Win Percentage: 0%
Most often used with
Mobility
EMP
Disable shields of nearby players. 275 radius. 8 sec cooldown
Uses: 0 (0%) Wins: 0 (0%) Win Percentage: 0%
Most often used with
Area of Effect
Force Field
Creates a shield that causes bullets to ricochet off and can damage shooter. 2 sec duration. 6 sec cooldown.
Uses: 0 (0%) Wins: 0 (0%) Win Percentage: 0%
Most often used with
Defense
Freeze
Emit a freeze blast that prevents players from moving. Does 40 damage. 2.5 sec freeze duration. 150 radius. 5 sec cooldown.
Uses: 0 (0%) Wins: 0 (0%) Win Percentage: 0%
Most often used with
ControlArea of Effect
Freeze Trap
Drop a mine. Freezes players who trigger it. 15 traps max. 2 sec freeze duration. 250 radius.
Uses: 0 (0%) Wins: 0 (0%) Win Percentage: 0%
Most often used with
Control
Grenade Launcher
Launch a grenade that is detonated next time you fire the ability. Grenades explode immediately if they contact a player or wall. Does up to 90 damage based on how close the explosion is. 5 sec cooldown.
Fires missles that seeks players. 25 damage. 1 sec cooldown.
Uses: 0 (0%) Wins: 0 (0%) Win Percentage: 0%
Most often used with
Projectiles
Rage
All ability cooldowns are halved while raging. When rage starts your other abilities become ready and when it ends their cooldowns are reset. When rage is over player is stunned for 0.5 sec. 12 sec cooldown.
Uses: 2 (40%) Wins: 1 (20%) Win Percentage: 50%
Most often used with Turret, Shotgun, Stun Gun,
Passive
Revive
Go back to max health when you die. 90 sec cooldown
Uses: 0 (0%) Wins: 0 (0%) Win Percentage: 0%
Most often used with
Passive
Shield Blasters
1.5 times as much damage to shields as regular blasters but a quarter as much damage to health.
Damage players when you are touching them. 5 sec cooldown. 2 sec duration.
Uses: 0 (0%) Wins: 0 (0%) Win Percentage: 0%
Most often used with
Melee
Smasher
Turn your bot into a weapon. Damage someone when you smash into them. 5 sec cooldown.
Uses: 0 (0%) Wins: 0 (0%) Win Percentage: 0%
Most often used with
Melee
Stun Gun
Stun enemies from a distance. 1.5 sec stun duration. 2.5 sec cooldown.
Uses: 1 (20%) Wins: 0 (0%) Win Percentage: 0%
Most often used with Turret, Rage,
ProjectilesControl
Teleport
Teleport towards the mouse cursor. 4 sec cooldown.
Uses: 1 (20%) Wins: 1 (20%) Win Percentage: 100%
Most often used with Blasters, Shotgun,
Mobility
Turret
Create a turret that fires at closest enemy. 12 sec cooldown. Bullets do 8 damage. 90 Health.
Uses: 2 (40%) Wins: 1 (20%) Win Percentage: 50%
Most often used with Rage, Shotgun, Stun Gun,
ControlPassiveDefense
Vacuum
Suck objects towards you. Damage you recieve for 2 sec is halved. 300 radius. 1 sec duration. 5 sec cooldown.
Uses: 0 (0%) Wins: 0 (0%) Win Percentage: 0%
Most often used with
ControlArea of Effect
Vortex Launcher
Launch a vortex grenade in front of you. When it goes off it sucks nearby objects towards it and stuns them. 1 sec stun duration. 250 radius. 5 sec cooldown.